Myst update adds support for hand tracking and more to Quest

A new update is available for Myst that adds support for hand tracking and other requested features.

Players can now use hand tracking for the entire Myst experience from start to finish on Quest with gestures for smooth locomotion and other interactions. You can also seamlessly switch back to controllers when needed, allowing you to easily switch between the two input methods depending on your situation.

“Implementing hand tracking in myst seemed like an exciting technical challenge and a cool new feature to bring to players,” said Cyan Development Director Hannah Gamiel, speaking to the Oculus Blog. “Plus, it’s one of those things that make sense to myst– we already have a lot of options to make the game accessible to people, and this is just one more way that people who otherwise wouldn’t be able to experience myst can play the game now.”

There’s also a new “Classic Videos Mode” that adds the original Myst videos (with sound) for most character interactions. Plus, there’s a new in-game journaling system, which allows you to take in-game screenshots for reference later with an in-game photo album. The developers say this should help you mark important information for reference without taking your headset off to write something down.

Back at release, we thought Myst on Quest was a good translation of a classic into a new medium:

If you’re looking to explore Myst for the first time – or maybe play “co-op” with family like I did – Myst VR is an absolutely faithful, improved and solid port of a milestone game that’s hard not to recommend everyone to play at least once. It might be a little strenuous and lonely after a while, but it’s always been that way for Myst.

You can read more in our full review. To learn more about the Hands and More update, check out this post on the Oculus blog.

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